
Rulings:
- This condition does NOT have a token. Rulebook page 16.
- Only activate spells can be immobilised. ‘Active’ spells are the ones present on a Hero Board, Spell Mastery or Ability Card attached to an ability tab. Players may NOT immobilise a spell from a card that is not attached to the ability tab, since those spells are not currently active.
- Spells from Angel or Demon form overlay boards cannot be immobilised until a player has transformed into the corresponding form. However, Angel or Demon form spells on a spell mastery CAN be immobilised.
- Spells with a CD value of N/A, such as the Illusionist’s Phantasmal Image spell can be immobilised.
- A spells cooldown value can go above 6. Place 2 cooldown die on the spell to represent numbers above a 6.
