Wounded

Rulings:

    • Numbers are always rounded up. Example: If a player would gain 3 HP, this would be decreased by 1.5 (rounded to 2), making the total HP gained 2.
    • If an opponent has Energised (50% more HP gained) do not calculation Wounded nor Energised, they cancel one another out. Rulebook page 20.
    • When Wounded and gaining +1 HP from a Regen condition, the player still gains 1 HP.
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